/ / «Fallout 4: The Human Factor». Passage of the quest

«Fallout 4: The Human Factor». Passage of the quest

The ability to decide the fate of others is dangerouspower. After all, any wrong decision can lead to serious consequences. And sometimes it happens that there is no right decision at all, and then you have to rely on your own inner voice. So what will the inner voice tell those who decide to pass the additional quest "Human Factor" in the game of Fallout 4?

Introduction

In Fallout 4, the quest "Human Factor" begins inside a small settlement called the Alliance. The only problem is that anyone is not allowed to go there.

fallout 4 human factor
Alliance - a small town, consisting ofseveral houses, fenced with concrete fence with installed on it turrets. On the territory there is a handful of people who adhere to certain rules and traditions. In appearance - nice people, but why should they have such protection?

fallout 4 fashion
Before the gate is a man who, in exchange forThe entrance ticket offers a pass test. There is nothing complicated in it. All questions should be answered calmly, without aggression. Rough and hard answers will cause confusion in the gatekeeper, because of what we can conclude that the population of the Alliance is pure good-natured. Well, the test is done, it's time to go inside.

Goal is scheduled

In the Alliance, the hero will be met by Honest Dan, whowill tell you that he was instructed to find a caravan, so he was here. Here it is the place where Fallout 4's "Human Factor" is taken. Passage of it will begin with a survey of the location where the caravan remains. For work Dan offers half of his award. True, if you immediately accept the offer, the ranger will at first silence the true reason for searching for the caravan. In fact, his employer - Stockton, first of all, is interested in the whereabouts of his daughter, who, most likely, is alive.

 fallout 4 quest human factor
Dan did not deceive, the place pointed out exactly.Around the scattered things and lies a few corpses. Someone attacked the caravan, and to find out who, it is necessary to inspect everything carefully. In general, there is nothing unusual, except that a box of lemonade "Dyzer". And this is evidence, because such a drink is only in the Alliance, and therefore, the search must continue there.

Unexpected success

On the found evidence should be reported to Dan, whowill offer to look for inside the settlement. And the most effective way is to poll the population. True, this will require an eloquent character. It is a fact. After all, people are not ready to communicate and by any means try to get out of the conversation. But still there is someone who does not keep his tongue behind his teeth.

fallout 4 task human factor
For example, Penny Fitzgerald.At one point she will talk about a certain Complex, which is somehow connected with the Alliance. And this is another serious clue in the side-job of Fallout 4 "The Human Factor." Passage, or rather the first half of it, from this point can be considered complete. And the survey can be completed, since the rest of the characters will not give valuable information, so it's time to share data with Dan.

On the way to the Complex

So, the business progressed. And, very seriously.Dan, hearing about the Complex, advises to enter the terminal of the head of the settlement - Jacob's Order. He has a very bad memory and he, for certain, wrote down the password on a piece of paper. So you should look it up. The benefit of houses in the Alliance is not much, it will not be difficult to search them. The treasured piece of paper will be in the barracks.

Continuing to pass in Fallout 4 task"Human Factor," we hack into Jacob's computer and extract the necessary information from there. Dan is very happy about this, because he does nothing, and the mission continues to be carried out. Only this time he decides to act, therefore he negotiates with the hero to meet near the Complex.

fallout 4 mission human factor
But already on the way to the meeting place, Jacob will appear,who will offer 100 covers for silence. Although bribery in the Wasteland is common, it's hard to imagine that Jacob, the kindest character of Fallout 4's Human Factor, will be doing this. Passing the quest with a positive response is likely to end quickly. Therefore, it is better to abandon the "bottle accessories" and finally get to the mysterious Complex.

Inside the Complex

The necessary organization is located in the south-west ofAlliance, next to a large pond. Entrance to the complex will be in one of the three pipes that go into this pond. Inside, Honest Dan will already be waiting, who will warn that they are being waited.

fallout 4 human factor
That's right, there are several people ahead,who are not going to invite guests inside the Complex. Further events can develop in two ways: the complete destruction of all the inhabitants of the Complex or peacefully, because practically all can be negotiated in "Fallout 4". The Human Factor mission will still be completed, no matter which option is chosen. Since the character got eloquent at the time of the quest, the security will not only pass through the Complex, but also lead to the head of this organization - Dr. Chambers.

Death to the Sint

A woman in a white robe and strange glasses will notto hide what the daughter of Stockton, Amelia, is keeping locked up. But she has a perfectly logical explanation for this. According to her, the girl is a synth. But once an artificial person killed the entire family of a doctor, so the goal of her whole life is the destruction of these creatures. And the character Dr. Chambers promises to pay a tidy sum if he refuses to agree with Honest Dan.

 fallout 4 fashion
To complete the quest Fallout 4 "Human Factor", the passage will need to be built as follows - go for the conditions proposed by Dr. Chambers, or choose the rescue of Amelia.

If we take the side of the Complex,fight with Dan, since the guy, unlike some, is loyal to his employer, so he will try to finish the job. And this is the simplest option, after all, coping with Dan is easier than arranging the genocide of all the inhabitants of the Complex.

In another scenario, the doctor woman will have to be killed, climbed into her terminal and open cells with hostages. After this, the task will be completed, and the hero will receive his legitimate 300 bottle caps.

Fallout 4 - Fashion

Since the advent of the game, many people are constantlywork in special editors to make Fallout 4 more interesting and better. For example, the passage of the Human Factor mission can be more enjoyable if you use a mod for construction, which removes certain limitations. True, the Alliance will have to be cleared first.

In Fallout 4 fashion has long been a rarity.Some of them allow expanding the list of companions that you can take with you. The most vile creatures - supermutants, Death Claws, wild dogs and other creatures are ready to accompany the hero. There are also mods for improving ammunition, for realistic weather phenomena and even for improving the Wasteland itself. The main thing is, before stopping, carefully read the instructions.