/ / "Stalker: Clear Sky": the passage and tips on the game

"Stalker: Clear Sky": passing and advice on the game

"Stalker:Clear Sky is a kind of separate story telling about the fate of one of the conductors of the zone. It should be noted that, compared to the first part, a lot of new things and features appeared in the game. For example, the X-Ray 1.5 engine provides support for DirectX 10, which makes the picture even more spectacular and photographic. A huge selection of new weapons, equipment, its upgrades, new monsters, locations and characters. And now let's take a separate look at “Clear Sky.” The passing of the game consists of a number of stages, the mechanics of which intuitive and simple.

clear sky passage

Swamps

It all starts with watching the intro,in which our protagonist, together with a group of scientists falls under the ejection, where he alone survives. Waking up, we find ourselves at one of the strongholds located in the swamps, where we are taught the basic aspects of the game. The first task is to go to the bartender and take all the necessary equipment from him. Next, you should talk to Lebedev - the main person in this camp. During the conversation, he will ask us to help repel the attack on one of the outposts. With a sensitive and compassionate heart, we agree. At the very exit of the hero they will supply the most important thing - a pistol, a shotgun and cartridges. Having repulsed the attack, we are exposed to a not very pleasant thing - the next release. And again the main character wakes up in the same bed in the same camp. Now you can go to the bartender and pick up your reward. Throughout the game "Stalker: Clear Sky", the passage of which is intertwined with the execution of tasks, the hero will be awarded awards in the form of money, artifacts or rare equipment.

stalker pure sky passage

Increasing influence

Lebedev will ask to perform another task -to increase the influence of his grouping ("Clear Sky") in the swamps. The main character will need to go there together with the conductor. Next, a random map (tower, fishing farm or other) will be loaded, where you need to help the allies fight off an attack or conquer a new stronghold. As you already understood, we have to play exclusively for the grouping "Clear Sky". Passing the game will repeatedly throw up missions of this kind: capture or protect. When the influence of our grouping on the swamps becomes dominant, a new task will be available - to capture the farm where the Renegades (opposing side) base is located. Having dealt with the problems in the swamps, you need to go to the cordon to Sidorovich, familiar to many players in the first part of the game Shadow Of Chernobyl. Now an old friend appeared in the game "Stalker: Clear Sky", the passage of which will bring the main character with him several times.

clear sky snake catcher passing

old friend

Sidorovich, exactly like Lebedev, willgive us various tasks, mainly related to the opposition of the opposite grouping. In this case, the military is the main problem of our old friend. An interesting point in the game "Clear Sky", the passage of which is a separate storyline, is that there is the ability to quickly move from one location to another, so as not to waste time on long walks (but to someone it is, on the contrary, fun) . Having destroyed the main base of the military, we talk with Sidorovich and get a new task - to pick up the case with the swag. The word "swag" in the game "Stalker: Clear Sky", the passage of which will be filled with similar surprises, is understood to be a kind of stash, which has a rather high cost. Passing the remaining tasks is similar to past missions, which are to capture new areas, fight against enemy groups, or search for rare artifacts. Among other things, it is recommended to install the "Clear Sky-Snake Cat" mod, the passage of which will add to the game a lot of new features and adventures.